"They don't know where they learned any of this. But the moment a fight starts — their body moves."
"Flowborn's kit is built around one resource and one idea: build up, then unleash.
Passive — Flow of the WorldAt the base, Flowborn selects a weapon: Vitality for HP and defenses, Piercing Heart for HP and physical attack, Haste for HP and movement speed, Focus for HP and cooldown reduction. Spend one Flow stack on an enhanced basic — bonus physical damage and HP recovery, both scaling with max HP.
Skill 1 — ConvergenceChannels the Flow — halving other skills' cooldowns, gaining up to 9 stacks, and recovering HP. Nearby teammates and every two minions add an extra stack and more healing. Knocks back enemies in the inner radius. Pop it near your wave or your team and you come out fully loaded.
Skill 2 — Power From WithinCharges at a locked-on target, knocking back units in the path, slashes for physical damage, and gains a shield for 3 seconds. Chain it on the same target and the crowd control escalates: second cast launches briefly, third launches longer. Spend 4 Flow stacks to reset the cooldown instantly. Locks onto targets through walls — useful for chasing or escaping.
Ultimate — All InLeaps to a target location, knocks back enemies, deals physical damage with 50% bonus at the center. Spend 5 Flow stacks to land a second time. Queue any skill as you cast it and it fires on landing — Convergence skips its pre-animation, giving instant crowd control the frame you touch down."
"Here's how it all ties together. Convergence fills your Flow — ideally near your wave or teammates to hit the 9-stack cap. Hold those stacks until you're ready to spend them in one burst: Power From Within three times, All In twice, or a chain of enhanced basics for sustained damage and healing.
Weapon choice shapes each game. Piercing Heart for lane dominance — enhanced basics become a genuine threat. Haste to roam — covers the movement gap your kit can't solve alone. Vitality against heavy burst — the double-resistance keeps you standing.
Enhancement effects are your late-game flex. Winning? Enhanced Damage closes the game faster. Losing? Enhanced Defense buys your carries more room.
Skill priority: Ultimate first, then Skill 2. Leave Convergence last — its cooldown reduction is fixed and always available at base level.
Spells: Flash is standard — tower-dive combos and bail-outs. Enfeeble for lane bullying; Execute when you want to finish carries yourself."
The basic lane combo: Convergence, two Power From Withins, enhanced basic — one, two, two, charged hit. Lethal on any hero without a dash.
In teamfights, open with Convergence, queue All In so it lands with instant crowd control, lock onto their carry with Power From Within, weave in enhanced basics, then spend remaining Flow on a second All In. The sequence: One, Ult, Two, enhanced basics, second Ult.
For tower-dives and wall plays: both Power From Within and All In pass through most terrain. Open with All In plus Flash to land behind a tower target, Convergence to recharge, then double Power From Within to knock them clear. Aim at a wall, watch for the blue landing-light on the other side — if none appears, the wall is impassable.
Defensive RhythmFlowborn's weakness is movement speed — they can be kited. Never open Power From Within at max range; wait until the enemy is close — the knockback travels much farther at point-blank. Keep Convergence ready to halve cooldowns in a lull, and use wall-passage as an escape: Power From Within through the nearest wall hands you a shield and distance in the same cast.
In the support role: knock the diver off your carry first, chain Power From Within to keep them away, then worry about yourself."
"Flowborn covers the movement speed weakness with the right partners. Sun Bin's recovery lets Flowborn soak more punishment and stay in fights longer. Da Qiao's repositioning keeps them healthy enough to front-line. Speed-boost allies make the Haste weapon even more decisive.
Best targets: heroes without a dash — once Flowborn locks on and chains skills, they have nowhere to go. Hou Yi is the textbook example.
Tough matchups: Lady Zhen stacks crowd controls faster than Flowborn can respond. Lu Bu's enchantment deals true-damage burst that cuts through tank stats. Against either, farm Flow near the wave, stay close to your carry, and let the fight come to you."
Shooting screenplay — one section per script block, same names and order. Record = what to film. Show = what must be visible. Reps = takes and setup.